C $Header: /u/gcmpack/MITgcm/pkg/flt/flt_interp_linear.F,v 1.1 2009/02/01 21:10:51 jmc Exp $ C $Name: $ #include "FLT_OPTIONS.h" C-- Contents C-- o FLT_BILINEAR C-- o FLT_TRILINEAR C-- o FLT_BILINEAR2D C---+----1----+----2----+----3----+----4----+----5----+----6----+----7-|--+----| SUBROUTINE FLT_BILINEAR( I ix, jy, O uu, I var, I kl, nu, bi, bj, myThid ) C ================================================================== C SUBROUTINE FLT_BILINEAR C ================================================================== C o Bilinear scheme to interpolate variable to particle position C given by its fractional (real) index ix,jy location C ================================================================== C !USES: IMPLICIT NONE C == global variables == #include "SIZE.h" C == routine arguments == _RL ix, jy _RL uu _RL var(1-OLx:sNx+OLx,1-OLy:sNy+OLy,Nr,nSx,nSy) INTEGER kl, nu, bi, bj, myThid C == local variables == INTEGER i1, j1, i2, j2, klp _RL ddx, ddy _RL u11, u12, u22, u21 C == end of interface == C-- to choose the u box in which the particle is found C nu=0 for T, S C nu=1 for u C nu=2 for v C nu=3 for Vorticity C nu=4 for w IF ( kl.LT.1 .OR. kl.GT.Nr ) THEN c WRITE(msgbuf,'(A,I8)') c & ' FLT_BILINEAR: illegal value for kl=',kl c CALL PRINT_ERROR( msgbuf, myThid ) STOP 'ABNORMAL END: S/R FLT_BILINEAR' ENDIF C-- find x-index according to grid-location of variable IF ( MOD(nu,2).EQ.0 ) THEN i1 = INT(ix) ddx = ix - DFLOAT(i1) ELSE i1 = NINT(ix) ddx = 0.5 _d 0 + ix - DFLOAT(i1) ENDIF C-- find y-index according to grid-location of variable IF ( MOD(nu,4).LE.1 ) THEN j1 = INT(jy) ddy = jy - DFLOAT(j1) ELSE j1 = NINT(jy) ddy = 0.5 _d 0 + jy - DFLOAT(j1) ENDIF C-- Set the higher index for interpolation i2 = i1 + 1 j2 = j1 + 1 C-- No need to change start/end index : use array overlap if needed C-- bilinear interpolation (from numerical recipes) IF (nu.LE.3) THEN uu = ( (1.-ddx)*(1.-ddy)*var(i1,j1,kl,bi,bj) & + ddx * ddy *var(i2,j2,kl,bi,bj) ) & + ( ddx *(1.-ddy)*var(i2,j1,kl,bi,bj) & + (1.-ddx)* ddy *var(i1,j2,kl,bi,bj) ) ELSE klp = MIN(kl+1,Nr) u11 = ( var(i1,j1,kl,bi,bj)+var(i1,j1,klp,bi,bj) )*0.5 _d 0 u21 = ( var(i2,j1,kl,bi,bj)+var(i2,j1,klp,bi,bj) )*0.5 _d 0 u22 = ( var(i2,j2,kl,bi,bj)+var(i2,j2,klp,bi,bj) )*0.5 _d 0 u12 = ( var(i1,j2,kl,bi,bj)+var(i1,j2,klp,bi,bj) )*0.5 _d 0 uu = ( (1.-ddx)*(1.-ddy)*u11 & + ddx * ddy *u22 ) & + ( ddx *(1.-ddy)*u21 & + (1.-ddx)* ddy *u12 ) ENDIF RETURN END
C---+----1----+----2----+----3----+----4----+----5----+----6----+----7-|--+----| SUBROUTINE FLT_TRILINEAR( I ix, jy, kz, O uu, I var, I nu, bi, bj, myThid ) C ================================================================== C SUBROUTINE FLT_TRILINEAR C ================================================================== C o Trilinear scheme to interpolate variable to particle position C given by its fractional (real) index ix,jy,kz location C This routine is a straight forward generalization of the C bilinear interpolation scheme. C C started: 2004.05.28 Antti Westerlund (antti.westerlund@fimr.fi) C and Sergio Jaramillo (sju@eos.ubc.ca). C (adopted from SUBROUTINE bilinear by Arne Biastoch) C ================================================================== C !USES: IMPLICIT NONE C == global variables == #include "SIZE.h" C == routine arguments == _RL ix, jy, kz _RL uu _RL var(1-OLx:sNx+OLx,1-OLy:sNy+OLy,Nr,nSx,nSy) INTEGER nu, bi, bj, myThid C == local variables == INTEGER i1, j1, k1, i2, j2, k2 _RL ddx, ddy, ddz C == end of interface == C to choose the u box in which the particle is found C nu=0 for T, S C nu=1 for u C nu=2 for v C nu=3 for Vorticity C nu=4 for w C-- find x-index according to grid-location of variable IF ( MOD(nu,2).EQ.0 ) THEN i1 = INT(ix) ddx = ix - DFLOAT(i1) ELSE i1 = NINT(ix) ddx = 0.5 _d 0 + ix - DFLOAT(i1) ENDIF C-- find y-index according to grid-location of variable IF ( MOD(nu,4).LE.1 ) THEN j1 = INT(jy) ddy = jy - DFLOAT(j1) ELSE j1 = NINT(jy) ddy = 0.5 _d 0 + jy - DFLOAT(j1) ENDIF C-- find z-index according to grid-location of variable IF ( nu.LE.3 ) THEN k1 = INT(kz) ddz = kz - DFLOAT(k1) ELSE k1 = NINT(kz) ddz = 0.5 _d 0 + kz - DFLOAT(k1) ENDIF C-- Set the higher index for interpolation i2 = i1 + 1 j2 = j1 + 1 k2 = k1 + 1 C-- No need to change start/end horizontal index : use array overlap if needed C-- Need to adjust start/end vertical index : k1 = MIN( MAX( k1, 1 ), Nr ) k2 = MIN( MAX( k2, 1 ), Nr ) C Trilinear interpolation, a straight forward generalization C of the bilinear interpolation scheme. uu = (1.-ddz)*( ( (1.-ddx)*(1.-ddy)*var(i1,j1,k1,bi,bj) & + ddx * ddy *var(i2,j2,k1,bi,bj) ) & + ( ddx *(1.-ddy)*var(i2,j1,k1,bi,bj) & + (1.-ddx)* ddy *var(i1,j2,k1,bi,bj) ) ) & + ddz *( ( (1.-ddx)*(1.-ddy)*var(i1,j1,k2,bi,bj) & + ddx * ddy *var(i2,j2,k2,bi,bj) ) & + ( ddx*(1.-ddy) *var(i2,j1,k2,bi,bj) & + (1.-ddx)* ddy *var(i1,j2,k2,bi,bj) ) ) RETURN END
C---+----1----+----2----+----3----+----4----+----5----+----6----+----7-|--+----| SUBROUTINE FLT_BILINEAR2D( I ix, jy, O uu, I var, I nu, bi, bj, myThid ) C ================================================================== C SUBROUTINE FLT_BILINEAR2D C ================================================================== C o Bilinear scheme to interpolate 2-D variable to particle position C given by its fractional (real) index ix,jy location C C started: Arne Biastoch abiastoch@ucsd.edu 13-Jan-2000 C (adopted from SUBROUTINE bilinear) C ================================================================== C !USES: IMPLICIT NONE C == global variables == #include "SIZE.h" C == routine arguments == _RL ix, jy _RL uu _RL var(1-OLx:sNx+OLx,1-OLy:sNy+OLy,nSx,nSy) INTEGER nu, bi, bj, myThid C == local variables == INTEGER i1, j1, i2, j2 _RL ddx, ddy C == end of interface == C to choose the u box in which the particle is found C nu=0 for T, S C nu=1 for u C nu=2 for v C nu=3 for Vorticity C nu=4 for w C-- find x-index according to grid-location of variable IF ( MOD(nu,2).EQ.0 ) THEN i1 = INT(ix) ddx = ix - DFLOAT(i1) ELSE i1 = NINT(ix) ddx = 0.5 _d 0 + ix - DFLOAT(i1) ENDIF C-- find y-index according to grid-location of variable IF ( MOD(nu,4).LE.1 ) THEN j1 = INT(jy) ddy = jy - DFLOAT(j1) ELSE j1 = NINT(jy) ddy = 0.5 _d 0 + jy - DFLOAT(j1) ENDIF C-- Set the higher index for interpolation i2 = i1 + 1 j2 = j1 + 1 C-- No need to change start/end index : use array overlap if needed C bilinear interpolation (from numerical recipes) uu = ( (1.-ddx)*(1.-ddy)*var(i1,j1,bi,bj) & + ddx * ddy *var(i2,j2,bi,bj) ) & + ( ddx *(1.-ddy)*var(i2,j1,bi,bj) & + (1.-ddx)* ddy *var(i1,j2,bi,bj) ) RETURN END