& objf_genarr3d, num_genarr3d, mult_genarr3d
_RL objf_genarr3d(nsx,nsy,maxCtrlArr3D)
& num_genarr3d(1,1,iarr), objf_genarr3d(1,1,iarr),
objf_genarr3d(bi,bj,k) = 0. _d 0
& *objf_genarr3d(bi,bj,num_var)
& +objf_genarr3d(bi,bj,num_var)